Your server, always online.Pay for players, not gigabytes.
Flash gives you a fast Minecraft server with its own address that shows up online every hour of every day. Players join whenever they like; you pay for slots, not gigabytes.
Players
0 / 10
Nobody online right now. Your address is up and listed all the same.
Pick a plan
Choose how many players you want to host. That is the only number you need.
Name your server
You get name.flashhosting.net. Paste it into Minecraft and you are in.
Play
Your server is listed as online around the clock, so players can join whenever they like.
Features
Everything a good server needs
The whole thing, not a stripped tier that upsells you later.
Always joinable, day and night
Your server is up and listed around the clock. Players join when they feel like it, not when you happen to be at your computer.
- Your address shows as online in the multiplayer list 24/7, with your message and player count.
- No panel to log into first, no waiting for someone else to start the server.
- Nothing to restart after a quiet week — the address that worked last month still works.
Fast where it matters
Servers run on our own high-performance runtime for the current Minecraft: Java Edition version, sized for the player count you pay for.
- Smooth ticks with many players and large redstone or farm builds.
- One current version for every server, so the vanilla launcher always connects.
- Servers share a machine, so each one runs with hard CPU, memory and disk limits it cannot exceed — and neither can anyone else's.
Plugins that just work
A curated catalogue of verified plugins installs in one click. Anything else you add is prepared for your server automatically.
- Search Hangar, Modrinth and SpigotMC listings from the panel.
- Enable, disable or remove plugins without touching files.
- Plugin configuration folders live in your files, editable from the browser.
Backups, files and schedules
Your worlds are yours. Back them up, download them, restore them, or automate all three.
- One-click backups with a per-plan quota; lock the ones that matter so they never rotate out.
- Full file manager with an editor for configs, uploads up to 2 GB, archives and unpacking.
- Schedules for restarts, backups and commands, running on your server's host even if the panel is down.
Bring your team
Invite players or staff and give each of them exactly the permissions they need.
- Fourteen fine-grained permissions across console, power, files, backups, plugins, players and settings.
- Removing someone cuts their live sessions immediately.
- Every action is recorded in the server's activity log.
Compare
How we stack up
The same six questions, asked of every option. Checked against each provider's own pages.
| Feature | Flash | Realms | exaroton | Aternos | Minehut | RAM-priced hosts |
|---|---|---|---|---|---|---|
| You pay for | Player slots | 10 players, flat | Credits per GB, per hour | Free, ad supported | Free tier, paid upgrades | Gigabytes of RAM |
| Player count stated up front | Your slots, sized for 20 TPS | 10 maximum | You size the RAM | Unlimited slots, shared hardware | 10 on the free tier | You convert gigabytes yourself |
| Up without you starting it | Always on, 24/7 | Always on | Stops when empty, restarts on join | Manual start, queue at peak | Free servers sleep | Runs while you pay |
| Plugins | One-click catalogue | None — data packs only | Supported | Supported | Supported | One-click installers |
| Your own address | name.flashhosting.net, or your own domain | Invite-only, no address | Subdomain or custom domain | Their subdomain | On their network | IP and port; subdomain varies |
| Team access with permissions | 14 permissions, every plan | Members, operator toggle | Access, per permission | Share access, per permission | Sub-users, paid plans only | Panel sub-users |
Checked September 2026 against each provider's own public pages: Realms, exaroton pricing, Aternos share access, Minehut sub-users, BisectHosting panel. “RAM-priced hosts” covers providers such as Apex, Shockbyte and BisectHosting, which sell by gigabytes rather than players; we quote no prices for them because their plans and promotions change often. Where a competitor matches us, the row says so. Names and trademarks belong to their respective owners.
Pricing
Pay for players, not gigabytes.
Every plan includes your own address, backups, plugins and a server that is always joinable. Cancel any time.
6players
You need
Spark$10/mo
Spark seats 10 at a full 20 TPS, keeps 3 backups, runs up to 40 plugins and lets you invite 5 team members.
Need more than 200 players? We build servers for networks and events up to millions of players — one server, one address, quoted to your peak.See requirementsSpark
$10 / month
- 10 player slots, sized for 20 TPS
- Your own address: name.flashhosting.net
- Always online, 24/7
- 3 backups, one click restore
- Up to 5 team members
- Up to 40 plugins
- Plugins, schedules, live console
Bolt
$25 / month
- 25 player slots, sized for 20 TPS
- Your own address: name.flashhosting.net
- Always online, 24/7
- 5 backups, one click restore
- Up to 5 team members
- Up to 60 plugins
- Plugins, schedules, live console
Storm
$50 / month
- 50 player slots, sized for 20 TPS
- Your own address: name.flashhosting.net
- Always online, 24/7
- 10 backups, one click restore
- Up to 5 team members
- Up to 80 plugins
- Plugins, schedules, live console
Thunder
$100 / month
- 100 player slots, sized for 20 TPS
- Your own address: name.flashhosting.net
- Always online, 24/7
- 20 backups, one click restore
- Up to 5 team members
- Up to 120 plugins
- Plugins, schedules, live console
We are onboarding the first customers in small groups. Join the waitlist and we will email you when your spot opens.
Pay as you goOut of stock
Per-hour billing is on the way. Until it lands, every plan here is flat monthly with no metering and no surprises.
Questions
Things people ask first
What does “always joinable” mean?
Your server shows as online in the multiplayer list around the clock, and players can connect at any hour without anyone starting it for them.
Why slots instead of RAM?
Slots tell you what you actually get: how many players can play. We size the machine behind your server for that player count and keep it fast; you never have to guess at gigabytes.
Is a player slot just a cap on shared resources?
No. On most hosts a player limit is a cap on a shared pool of resources that may not actually carry that many people. Ours works the other way round: your server's CPU and memory are sized so every slot can be filled at a full 20 TPS, and the slot count is also the most players who can be online at once. Very heavy plugins or large redstone builds can still lower TPS on any server; if yours needs more headroom, a bigger plan or a tested large server covers it.
Can I change plans later?
Yes. Upgrades apply right away with prorated billing. Downgrades take effect at the end of your billing period.
Which Minecraft version do you run?
The current Java Edition release. Every server runs the same, latest supported version so players can always join with the vanilla launcher.
Can I install plugins?
Yes. Search our catalogue for verified plugins that work right away, or add any other plugin and we prepare it for your server. Some plugins may not be compatible. Each plan includes a generous plugin allowance, listed on the plan.
What happens if I cancel?
Your server keeps running until the end of the paid period, then it is paused and your files are kept for 14 days so you can come back or download a backup.
Support
Stuck? Talk to a person.
Most questions about connecting, plugins and backups are answered in the docs. Anything else comes straight to us.
- [email protected]
- Abuse reports
- [email protected]